Your name: Taco
Contact(s):
plushietaco Discord:tacoplushie#9946
Link to reserve: N/A
Character name: The Lone Wanderer (Given name: Angel)
Canon: Fallout 3
Age: 20
Gift from Miss L: The protection of
FawksPowers and abilities: In game, the Lone Wanderer can have a large variety of
skills and
perks. For the sake of the game, she will focus on the
small guns,
lockpick, and
repair skills. This means that she's good with regular guns, such as rifles and pistols. Her aim is good and she knows how to use the weapons in her hands. She's also good at picking locks. Give her a screwdriver and bobby pin and she can open almost any lock. And she's also good at fixing things. Guns, armor, other things that need to be fixed and she can pretty much do it.
She also has the
gun nut and
swift learner perks. These two perks help her out in the Wasteland. Being a Gun Nut helps her skills in the use and repair of regular guns. With everything that wants to kill a person in the Wasteland, being able to use and repair guns is essential. Because she lived a bit of a sheltered life in Vault 101, the Lone Wanderer needs to learn about things quickly on her feet. There's no one in the Wasteland that's going to hold her hand and explain how things work. She's got to figure it out on her own and quickly if she wants to survive.
Personality: Angel is an overall "good karma" character. She enjoys helping people out with things, but will not take on jobs that are out right murder. She'll help gather supplies, fix things or find people, but she's no hitman. While she enjoys helping people, she is a smartass, making snarky remarks about things and people she's working with. Her mouth has gotten her into more trouble than anything else she has done. While snarky, most people realize that she's there to help and not hinder. She doesn't discriminate between normal humans, ghouls, and super mutants to help. People are people to her, no matter the state of their skin or if they've been affected by the
forced evolutionary virus.
Due to a nomadic life in the Wasteland, Angel has had many run ins with the mutated wildlife that has appeared in the 200 years since the bombs dropped. While most of the creatures don't bother her at all, Angel does have an extreme fear of
deathclaws, having nearly died to one shortly after being forced out of Vault 101. A few years later and she still has both the physical and mental scars from that attack. When she notices the signs of deathclaws being around she tends to get very quick to anger and does what she can to try and get out of the area. If faced with an actual deathclaw, she will freeze up and need to be shaken out of her fear. Freezing up like that could get a person killed very quickly in the wasteland, so she does what she can to avoid deathclaws at all costs.
Due to living most of her life in an underground Vault, Angel is still kind of naive. She learned a lot very quickly, but there are a few things that she doesn't really understand. She's never really been in a romantic relationship. She's so focused on surviving that it never really occurred to her to get a lover or even attempt anything close to romance. She's not against a relationship from forming, but so far in her life she hasn't had any romantic relationships. She knows that it will happen eventually, but hasn't been actively searching for someone. Speaking of relationships, due to her father having lied to her most of her life, Angel has some trust issues. She doesn't easily trust most people and keeps them at a distance for some time before she fully trusts them. Its also hard to trust people out in the Wasteland, as you never really know who's going to turn out to be a raider.
Reactions to Lovewater: Angel will be fascinated by the simple fact that Lovewater isn't irradiated. After things are explained to her in better detail, she's going to take some time to adjust. While she wants to help people, she's never really been in a romantic relationship before. She also has some trust issues, but is working through them. She'll take some time to adjust and start to roll with things.
History: The Story of the Lone Wanderer. Angel comes post game, having been through a lot to get clean water for the Wasteland. After starting Project Purity, Angel continues to wander the Wasteland, helping people out when she can and just doing what she can to survive.
Sample 1: So, this is how people communicate here? I’ve never seen a device like this before. I wonder if I can connect it to my Pip-Boy. Also, this little card is how we’re supposed to pay for things? It looks so easy to lose. I guess caps are easy to steal as well. I'm sure the Brotherhood would love to get their hands on something like this.
[
Either the girl making this post is totally nuts, or she’s just not used to advanced tech. She’s kind of just rambling more to herself than to anyone else. ]
So this is what the world looked like before the bombs dropped. It's interesting to see how the world can be without nuclear bombs dropping. Won't have to worry about Deathclaws, super mutants or raiders here. It's a damn paradise here. I don't mind trying to help keep things peaceful here. Hell, it's probably one of the easiest jobs I've ever taken.
[
It's then that she realizes that she's been broadcasting her rambling this entire time. There's the sound of mild cursing and fumbling. She's walking and talking at the same time. A dangerous combination.]
Shit. This was on. Uh...hi. I'm not used to tech like this. I'm Angel. Like you guys I'm here to lend a hand. I'm not sure about you guys, but this place is a lot better than where I came from. Guess I'll see you around.
Sample 2: Angel stood out in the sunlight and just stared. So this is what the world looked like without the bombs dropping. She had never seen buildings like this before. Sure, there were some buildings still standing in the Capitol Wasteland, but they were just shells. There was nothing inside and most looked like they could topple over at any time. She was in awe of everything around her.
She was shaken from her thoughts as she realized that she was standing slack-jawed in the middle of a walkway. She also stood out like a sore thumb. She was a disaster. Her armored vault suit was covered with dirt, blood, and possibly other things. Her hair was a matted mess, sticking to her head and all of her visible skin was covered in mud and other things she would rather not think about. She needed to find out where she was staying and get cleaned up. And quickly.
Several hours and a lot of hot water later the former Vault Dweller looked almost normal. It had taken her ages to get the dirt off of her skin and get her hair to look somewhat controlled. The shower felt amazing and she really didn't want it to end, but she needed to go and explore her new home. She was practically buzzing with excitement as she adjusted her Pip-Boy, double checked her pockets and then headed back out.