wasteland_101: (Gunna need more caps)
The Lone Wanderer ([personal profile] wasteland_101) wrote2022-04-06 12:46 pm

Penance App

OOC Info
Name: Taco
Age: 34
Contact: [plurk.com profile] plushietaco/Discord: tacoplushie#9942
Current Characters: None


IC Info

Name: Angel (AKA The Lone Wanderer)
Canon: Fallout 3
Age: 22
Appearance:One Lone Wanderer
Canon Point: Post Canon
Background: Fallout 3 wiki
CRAU: N/A

Personality: Helpful- Angel likes to help people out, doing a lot of odd jobs around the wasteland for people. She'll do any number of tasks, as long as it isn't out right murder. She'll kill to defend herself, but she's not an assassin. She also doesn't do things for free. While she likes to help out, she has to be able to buy supplies just like anyone else in the Wasteland. (Overall she's got "Good Karma" and enjoys helping people out, even if she's a smartass at times)

Survivor- Like most people in the Wastelands, Angel is a survivor. The world's pretty much gone to hell in a hand basket and there's monsters and radiation everywhere. Just about everything out in what was once the United States Capital wants to kill you in some way and those who can't figure out how to survive end up dead. She knows how to use guns and knives as well as just who and what to stay away from. There are places where the environment can kill you rather quickly. And Deathclaws are hard as fuck to kill.

Quick Learner- One has to learn on their feet while in the Wasteland. There's only so much you can learn when you're stuck underground in a vault with the same people for decades. Vault-Tec had programs to teach people the basics of living in a vault, but not how to survive after leaving the vault. It doesn't hurt that Vault-Tec was doing a lot of shady experiments with the vaults. She had to learn many things rather quickly or she wouldn't be able to survive.

Weaknesses/Temptations: Greedy - While Angel likes helping people out, she does it for a price. She'll do almost anything for caps, since she needs them to survive. She won't murder for money, but she'll do just about anything else from theft to gathering items in dangerous places and other such things. She has yet to sell her body for money though.

Naive - Despite being out of the Vault for a few years now, Angel still doesn't know a lot about being with other people. She prefers the company of one or two others, but that's about it. While outgoing and willing to help others, she's still learning how to be out in the world. She spent so much of her life living with the same people and it takes more than a few years to adjust to that.

Smartass - Angel is a smartass and her mouth has gotten her into trouble before. She often doesn't think before speaking and has pretty much no filters between her brain and her mouth. She'll say what's on her mind and deal with the consequences as they come.

Sins: Murder - While most of her killing is done in self defence, there have been a couple of times where Angel has murdered raiders that were causing a lot of problems for other people. She's not exactly proud of it, but she didn't do it for money. She did it to save others from being kidnapped, killed, or extorted.

Stealing - Just another way she had to survive in thee wasteland. Sometimes you just need to take what you need to survive.

Lying - Angel has lied to others about where she's from or to get into areas that she's not supposed to be into.

Patricide - While she didn't kill her own father, she believes that she should have been able to do more against the Enclave when they invaded the Jefferson Memorial to take control of Project Purity. She still believes that she had a hand in killing her father.

Powers/Abilities: In game, the Lone Wanderer can have a large variety of skills and perks. For the sake of the game, she will focus on the small guns, lockpick, and repair skills. This means that she's good with regular guns, such as rifles and pistols. Her aim is good and she knows how to use the weapons in her hands. She's also good at picking locks. Give her a screwdriver and bobby pin and she can open almost any lock. And she's also good at fixing things. Guns, armor, other things that need to be fixed and she can pretty much do it.

She also has the gun nut and swift learner perks. These two perks help her out in the Wasteland. Being a Gun Nut helps her skills in the use and repair of regular guns. With everything that wants to kill a person in the Wasteland, being able to use and repair guns is essential. Because she lived a bit of a sheltered life in Vault 101, the Lone Wanderer needs to learn about things quickly on her feet. There's no one in the Wasteland that's going to hold her hand and explain how things work. She's got to figure it out on her own and quickly if she wants to survive.

Items: 1. Pip-Boy 3000
2. 10mm pistol
3. Semi-Automatic Pump Action Shotgun
4. A handful of bottle caps
5-6. Stimpaks

SAMPLES

Network: A conversation with V from DMC5 over Noctium's Network
Log: Noctium's TDM threads

While there's no strict word requirement, we do ask that you show samples that you feel clearly show your grasp on the character and their motivations/how they interact with others.